Init
This commit is contained in:
@@ -0,0 +1,5 @@
|
|||||||
|
.pio
|
||||||
|
.vscode/.browse.c_cpp.db*
|
||||||
|
.vscode/c_cpp_properties.json
|
||||||
|
.vscode/launch.json
|
||||||
|
.vscode/ipch
|
||||||
Vendored
+10
@@ -0,0 +1,10 @@
|
|||||||
|
{
|
||||||
|
// See http://go.microsoft.com/fwlink/?LinkId=827846
|
||||||
|
// for the documentation about the extensions.json format
|
||||||
|
"recommendations": [
|
||||||
|
"platformio.platformio-ide"
|
||||||
|
],
|
||||||
|
"unwantedRecommendations": [
|
||||||
|
"ms-vscode.cpptools-extension-pack"
|
||||||
|
]
|
||||||
|
}
|
||||||
@@ -0,0 +1,39 @@
|
|||||||
|
|
||||||
|
This directory is intended for project header files.
|
||||||
|
|
||||||
|
A header file is a file containing C declarations and macro definitions
|
||||||
|
to be shared between several project source files. You request the use of a
|
||||||
|
header file in your project source file (C, C++, etc) located in `src` folder
|
||||||
|
by including it, with the C preprocessing directive `#include'.
|
||||||
|
|
||||||
|
```src/main.c
|
||||||
|
|
||||||
|
#include "header.h"
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
```
|
||||||
|
|
||||||
|
Including a header file produces the same results as copying the header file
|
||||||
|
into each source file that needs it. Such copying would be time-consuming
|
||||||
|
and error-prone. With a header file, the related declarations appear
|
||||||
|
in only one place. If they need to be changed, they can be changed in one
|
||||||
|
place, and programs that include the header file will automatically use the
|
||||||
|
new version when next recompiled. The header file eliminates the labor of
|
||||||
|
finding and changing all the copies as well as the risk that a failure to
|
||||||
|
find one copy will result in inconsistencies within a program.
|
||||||
|
|
||||||
|
In C, the usual convention is to give header files names that end with `.h'.
|
||||||
|
It is most portable to use only letters, digits, dashes, and underscores in
|
||||||
|
header file names, and at most one dot.
|
||||||
|
|
||||||
|
Read more about using header files in official GCC documentation:
|
||||||
|
|
||||||
|
* Include Syntax
|
||||||
|
* Include Operation
|
||||||
|
* Once-Only Headers
|
||||||
|
* Computed Includes
|
||||||
|
|
||||||
|
https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
|
||||||
+46
@@ -0,0 +1,46 @@
|
|||||||
|
|
||||||
|
This directory is intended for project specific (private) libraries.
|
||||||
|
PlatformIO will compile them to static libraries and link into executable file.
|
||||||
|
|
||||||
|
The source code of each library should be placed in a an own separate directory
|
||||||
|
("lib/your_library_name/[here are source files]").
|
||||||
|
|
||||||
|
For example, see a structure of the following two libraries `Foo` and `Bar`:
|
||||||
|
|
||||||
|
|--lib
|
||||||
|
| |
|
||||||
|
| |--Bar
|
||||||
|
| | |--docs
|
||||||
|
| | |--examples
|
||||||
|
| | |--src
|
||||||
|
| | |- Bar.c
|
||||||
|
| | |- Bar.h
|
||||||
|
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
|
||||||
|
| |
|
||||||
|
| |--Foo
|
||||||
|
| | |- Foo.c
|
||||||
|
| | |- Foo.h
|
||||||
|
| |
|
||||||
|
| |- README --> THIS FILE
|
||||||
|
|
|
||||||
|
|- platformio.ini
|
||||||
|
|--src
|
||||||
|
|- main.c
|
||||||
|
|
||||||
|
and a contents of `src/main.c`:
|
||||||
|
```
|
||||||
|
#include <Foo.h>
|
||||||
|
#include <Bar.h>
|
||||||
|
|
||||||
|
int main (void)
|
||||||
|
{
|
||||||
|
...
|
||||||
|
}
|
||||||
|
|
||||||
|
```
|
||||||
|
|
||||||
|
PlatformIO Library Dependency Finder will find automatically dependent
|
||||||
|
libraries scanning project source files.
|
||||||
|
|
||||||
|
More information about PlatformIO Library Dependency Finder
|
||||||
|
- https://docs.platformio.org/page/librarymanager/ldf.html
|
||||||
@@ -0,0 +1,18 @@
|
|||||||
|
; PlatformIO Project Configuration File
|
||||||
|
;
|
||||||
|
; Build options: build flags, source filter
|
||||||
|
; Upload options: custom upload port, speed and extra flags
|
||||||
|
; Library options: dependencies, extra library storages
|
||||||
|
; Advanced options: extra scripting
|
||||||
|
;
|
||||||
|
; Please visit documentation for the other options and examples
|
||||||
|
; https://docs.platformio.org/page/projectconf.html
|
||||||
|
|
||||||
|
[env:nanoatmega328]
|
||||||
|
platform = atmelavr
|
||||||
|
board = nanoatmega328
|
||||||
|
framework = arduino
|
||||||
|
lib_deps =
|
||||||
|
gyverlibs/GyverOS@^1.2.1
|
||||||
|
arduino-libraries/Servo@^1.2.1
|
||||||
|
thomasfredericks/Bounce2@^2.72
|
||||||
+114
@@ -0,0 +1,114 @@
|
|||||||
|
#include <Arduino.h>
|
||||||
|
#include <GyverOS.h>
|
||||||
|
#include <Servo.h> // servo library
|
||||||
|
#include <Bounce2.h>
|
||||||
|
|
||||||
|
#define DEBUG 0
|
||||||
|
#define LED_PIN 13
|
||||||
|
#define ESC_PIN 9
|
||||||
|
#define RECEIVER_ESC_PIN 5
|
||||||
|
#define ESC_NEUTRAL_POSITION 1500
|
||||||
|
#define ESC_NEUTRAL_POSITION_THRESHOLD 40
|
||||||
|
#define PEDAL_MAX_THROTTLE 1800
|
||||||
|
#define PEDAL_PIN 6 // Пин, куда подключена педаль машины
|
||||||
|
#define MAX_SPEED_POTENTIOMETER_PIN A0 // Пин потенциометра регулировки скорости с педали
|
||||||
|
|
||||||
|
GyverOS<5> OS; // указать макс. количество задач
|
||||||
|
Servo esc; // servo name
|
||||||
|
Bounce2::Button pedal_button = Bounce2::Button();
|
||||||
|
int pedal_state = 0;
|
||||||
|
|
||||||
|
// обработчики задач
|
||||||
|
void replicate_receiver_for_esc() {
|
||||||
|
// выводит свой период в порт
|
||||||
|
if (DEBUG){
|
||||||
|
static uint32_t ms;
|
||||||
|
Serial.println(millis() - ms);
|
||||||
|
ms = millis();
|
||||||
|
}
|
||||||
|
int current_receiver_esc_value = pulseIn(RECEIVER_ESC_PIN, HIGH, 25000);
|
||||||
|
if (current_receiver_esc_value == 0)
|
||||||
|
{
|
||||||
|
current_receiver_esc_value = ESC_NEUTRAL_POSITION;
|
||||||
|
}
|
||||||
|
|
||||||
|
//work mode
|
||||||
|
digitalWrite(LED_PIN, !digitalRead(LED_PIN));
|
||||||
|
|
||||||
|
if (abs(current_receiver_esc_value - ESC_NEUTRAL_POSITION) < ESC_NEUTRAL_POSITION_THRESHOLD)
|
||||||
|
{
|
||||||
|
if (DEBUG){
|
||||||
|
Serial.println("Receiver ESC in neutral."); // Print the value of
|
||||||
|
}
|
||||||
|
if (pedal_button.isPressed()){
|
||||||
|
pedal_state++;
|
||||||
|
if (pedal_state > 100){
|
||||||
|
pedal_state = 100;
|
||||||
|
}
|
||||||
|
|
||||||
|
//read max speed settings
|
||||||
|
int rotate_value = analogRead(MAX_SPEED_POTENTIOMETER_PIN);
|
||||||
|
int max_speed_ms = map(rotate_value, 0, 1023, ESC_NEUTRAL_POSITION, PEDAL_MAX_THROTTLE);
|
||||||
|
|
||||||
|
int pedal_esc_state = map(pedal_state, 0, 100, ESC_NEUTRAL_POSITION, max_speed_ms);
|
||||||
|
|
||||||
|
if (DEBUG){
|
||||||
|
Serial.print("Pedal is pressed; state: ");
|
||||||
|
Serial.print(pedal_state);
|
||||||
|
Serial.print(" max speed value: ");
|
||||||
|
Serial.print(max_speed_ms);
|
||||||
|
Serial.print(" esc state: ");
|
||||||
|
Serial.println(pedal_esc_state);
|
||||||
|
}
|
||||||
|
esc.writeMicroseconds(pedal_esc_state);
|
||||||
|
}else{
|
||||||
|
esc.writeMicroseconds(ESC_NEUTRAL_POSITION);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
pedal_state = 0;
|
||||||
|
if (DEBUG){
|
||||||
|
Serial.print("Receiver ESC channel 2:"); // Print the value of
|
||||||
|
Serial.println(current_receiver_esc_value); // each channel
|
||||||
|
}
|
||||||
|
|
||||||
|
esc.writeMicroseconds(current_receiver_esc_value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
void setup() {
|
||||||
|
Serial.begin(9600);
|
||||||
|
pinMode(LED_PIN, OUTPUT);
|
||||||
|
|
||||||
|
// подключаем задачи (порядковый номер, имя функции, период в мс)
|
||||||
|
OS.attach(0, replicate_receiver_for_esc, 40);
|
||||||
|
|
||||||
|
//attach esc
|
||||||
|
esc.attach(ESC_PIN);
|
||||||
|
esc.writeMicroseconds(ESC_NEUTRAL_POSITION); // Turn the motor from the android app
|
||||||
|
|
||||||
|
//attach receiver
|
||||||
|
pinMode(RECEIVER_ESC_PIN, INPUT); // Set our input pins as such
|
||||||
|
|
||||||
|
//attach pedal
|
||||||
|
pedal_button.attach( PEDAL_PIN, INPUT_PULLUP ); // USE EXTERNAL PULL-UP
|
||||||
|
pedal_button.interval(5);
|
||||||
|
pedal_button.setPressedState(LOW);
|
||||||
|
|
||||||
|
//attach max speed potentiometer
|
||||||
|
pinMode(MAX_SPEED_POTENTIOMETER_PIN, INPUT);
|
||||||
|
}
|
||||||
|
|
||||||
|
void loop() {
|
||||||
|
// put your main code here, to run repeatedly:
|
||||||
|
OS.tick(); // вызывать как можно чаще, задачи выполняются здесь
|
||||||
|
|
||||||
|
//check bounce
|
||||||
|
pedal_button.update();
|
||||||
|
|
||||||
|
// OS.getLeft() возвращает время в мс до ближайшей задачи
|
||||||
|
// на это время можно усыпить МК, например при помощи narcoleptic или GyverPower
|
||||||
|
// для примера просто поставим delay на это время
|
||||||
|
delay(OS.getLeft());
|
||||||
|
}
|
||||||
+11
@@ -0,0 +1,11 @@
|
|||||||
|
|
||||||
|
This directory is intended for PlatformIO Test Runner and project tests.
|
||||||
|
|
||||||
|
Unit Testing is a software testing method by which individual units of
|
||||||
|
source code, sets of one or more MCU program modules together with associated
|
||||||
|
control data, usage procedures, and operating procedures, are tested to
|
||||||
|
determine whether they are fit for use. Unit testing finds problems early
|
||||||
|
in the development cycle.
|
||||||
|
|
||||||
|
More information about PlatformIO Unit Testing:
|
||||||
|
- https://docs.platformio.org/en/latest/advanced/unit-testing/index.html
|
||||||
Reference in New Issue
Block a user